Kampagnen |
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EEdO DM DID IdF DT DLVW Freiheit WdN DZdF SchwS DHvT DAW DS DGzB UbS - BAM |
Era |
S ZdH - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
The Legionnaire is the backbone of the Lavinian army. He begins training and drilling at a very young age, and can serve for up to twenty-five years. His main weapons are the gladius, a short stabbing sword, and the pilum, a throwing spear that sticks into an enemy's shield, weighing him down and often causing him to trip. Normally the Legionnaires battle in formation, with the Auxilia protecting the flanks, but on his own a Legionnaire can still fight bravely.
Anmerkungen: Diese Einheit kann ihre Gegner verlangsamen, so dass der verursachte Schaden des Gegners im Kampf sowie seine Bewegungspunkte um die Hälfte reduziert werden.The shield of the Legionnaire is so large that it is easiest for him to retaliate to melee attacks with it, rather than switching to his gladius.
Vorherige Stufe: | |
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Nächste Stufe: | Propugnator Decurion Signifer |
Kosten: | 19 |
LP: | 36 |
Bewegungskosten: | 5 |
EP: | 42 |
Level: | 1 |
Tag-/Nachteinfluss: | redlich |
ID | Lavinian Legionnaire |
Fertigkeiten: |
![]() | gladius Klinge | 6 - 3 Nahkampf | |
![]() | shield Wucht | 15 - 1 Nahkampf | |
![]() | pilum Stich | 4 - 2 Fernkampf | verlangsamen |
Resistenzen: | |
---|---|
Klinge | 30% |
Stich | 20% |
Wucht | 10% |
Feuer | -10% |
Kälte | -20% |
Arkan | 0% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 3 | 60% |
Burg | 1 | 60% |
Dorf | 1 | 60% |
Flachland | 1 | 50% |
Gefroren | 3 | 20% |
Höhle | 2 | 40% |
Hügel | 2 | 50% |
Küstennahes Riff | 3 | 20% |
Pilzhain | 3 | 30% |
Sand | 2 | 30% |
Seichtes Wasser | 3 | 20% |
Sumpf | 3 | 20% |
Tiefes Wasser | 100 | 20% |
Unbegehbar | 100 | 0% |
Unpassierbar | 100 | 90% |
Wald | 2 | 30% |